

Still having problems? Send us your project details (including log file) and we will get back to you as soon as possible. Hold crtl+shift while pressing the submit button, this will create a log file inside the console of C4D. Are you using third party plugins? Take a look at our specs page to see if your plugin is supported.Ĥ. You can do this inside the plugin in the advanced tab.ģ. Are you running R16 or lower and you use third party plugins, try to set the application profile to R18 or R19.

Save your project with assets inside Cinema 4D.Ģ. All your assets must be included in your project folder. Most errors we get with Cinema 4D are assets errors. Now it's a relative path and the cloud manager will upload en render all files correctly.ġ. After that manually adjust the link in the file path. To fix this you must place everything inside your C4D project directory folder. This path is looking at your computer and will not be uploaded by the cloud manager. If you look at the file path you see for example: The C4D plugin will help you with all these steps. For example: HDR Studio Rig, XP Cache, Realflow importer and TFD cache. This button can be found inside the plugin under Tools or in the drop down menu in C4D under file.įor textures this will almost always be enough to make everything relative to the project folder, but for some third party plugins you need to do an extra step. First step is always saving your project with assets.

I haven’t used CPU rendering since installing Octane for the first time last Christmas. I feel it leads me to better art in the long run simply because I can try so many more things. It just allows so much more experimentation. With some off the shelf gaming GPU’s this is nearly real time for lighting and material work. With the speed you can get to good lighting so fast. Others it could be a problem (Troyan?)įor me it’s all about the speed of Octane and the quality. I don’t really use volumetrics so it’s no loss for me.
